Today, Monolith and Warner Bros. Interactive Entertainment released a trailer for their hit game Middle-earth: Shadow of Mordor. The trailer displays the games revolutionary and innovative “Nemesis” system, as seen through the eyes of the Uruk captains Talion is tasked to take out.
Also announced today via a press release, players now have the opportunity to participate in the Middle-earth: Shadow of Mordor Test of Challenge game mode to rank up on against an exclusive legion of Sauron’s minions in the Test of Power Challenge Mode. Players will be able to check their standing on an online leaderboard starting Friday, October 3rd until Sunday, October 5th.
Finally, Monolith announced the release of their new companion app, The Palantír. Available on the iTunes App Store, the app is powered through a partnership with WBIE and Wikia, syncing with your game and providing additional layers of information about the world around Talion. The information is sourced from the community, adding a truly unique companion screen experience. Enable the “sync” mode to enhance your Shadow of Mordor gameplay.
Middle-earth: Shadow of Mordor is a new game from Monolith and published by Warner Bros. Set in the region of Mordor in between the events of The Hobbit and The Fellowship of the Ring, players take control of the Gondorian Ranger, Talion. Seeking revenge against those who murdered his family — and himself, Talion is kept in Arda through the power of a mysterious wraith that also bend on vengeance. Thanks to the power of the Nemesis system, enemies in the world are constantly different and unique from each other, giving the world a very real and distinct feel. Based on your actions and encounters with the Uruks in Mordor, any enemy can evolve and eventually become a personal archenemy for the player.
Middle-earth: Shadow of Mordor is currently available on PC, Xbox One and Playstation 4, with the Xbox 360 and Playstation 3 versions available later this year.
Shadow of Mordor is not quite like any game I’ve played. I have to admit in the years of gaming I have never quite come across a game like it. Some say it resembles Assassins Creed, and with the bit of wall climbing and actual cliff hanging in the game it bears a very small resemblance. As a gamer I have always jumped in to games head first, but with Shadow of Mordor I have to admit I am taking it slowly. The environment is hostile to say the least and the aggro is extremely sensitive, on one of the review sites the writer gave the advice ABC Always Be Creeping, that is absolutely great advice for this game. Shadow, so far has to be one of the most innovative use of a game engine I have seen in a long time. Thanks for the story Joseph, well done! and much appreciated